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Woozle Hypertwin, 02/28/2015 05:24 PM
more stuff from the forum discussion

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h1. Card
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* The [[Author]] creates all the cards for any given universe (I'm using "universe" to mean e.g. SnowRPG or Fallen London).
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* Cards are basically choices (presented to the Player) or events that result from the Player's choices.
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* Cards are visually presented as being in a "deck", but this is kind of a misleading metaphor since at any given time only some Cards are available (i.e. those with no restrictions plus those for which the Player qualifies at present)
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* The Author determines the conditions under which each card may appear (i.e. the qualifications).
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* Conditions are generally based on the value of one or more [[Character]] Qualities at any given moment.
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* Cards have a few special Qualities which apply only to them.
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h2. Card Qualities
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* *Discardable* (on/off): player can get rid of card without playing it
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* *Retainable* (on/off): if the user's Qualities change so that they no longer qualify for a Card they've been dealt, the Card remains among their choices; it is "grandfathered" in.
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* *Opportunity* vs. *Always*:
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** An "opportunity" is a card that's in your hand, so one that appears at random if you have the required qualities.
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** "Always" cards are cards that are always available (so long as you meet the requirements)