Card » History » Version 2
Woozle Hypertwin, 02/28/2015 05:24 PM
more stuff from the forum discussion
1 | 1 | Woozle Hypertwin | h1. Card |
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2 | 1 | Woozle Hypertwin | |
3 | 2 | Woozle Hypertwin | * The [[Author]] creates all the cards for any given universe (I'm using "universe" to mean e.g. SnowRPG or Fallen London). |
4 | 2 | Woozle Hypertwin | * Cards are basically choices (presented to the Player) or events that result from the Player's choices. |
5 | 2 | Woozle Hypertwin | * Cards are visually presented as being in a "deck", but this is kind of a misleading metaphor since at any given time only some Cards are available (i.e. those with no restrictions plus those for which the Player qualifies at present) |
6 | 2 | Woozle Hypertwin | * The Author determines the conditions under which each card may appear (i.e. the qualifications). |
7 | 2 | Woozle Hypertwin | * Conditions are generally based on the value of one or more [[Character]] Qualities at any given moment. |
8 | 2 | Woozle Hypertwin | * Cards have a few special Qualities which apply only to them. |
9 | 1 | Woozle Hypertwin | |
10 | 2 | Woozle Hypertwin | |
11 | 2 | Woozle Hypertwin | |
12 | 2 | Woozle Hypertwin | h2. Card Qualities |
13 | 2 | Woozle Hypertwin | |
14 | 2 | Woozle Hypertwin | * *Discardable* (on/off): player can get rid of card without playing it |
15 | 2 | Woozle Hypertwin | * *Retainable* (on/off): if the user's Qualities change so that they no longer qualify for a Card they've been dealt, the Card remains among their choices; it is "grandfathered" in. |
16 | 1 | Woozle Hypertwin | * *Opportunity* vs. *Always*: |
17 | 1 | Woozle Hypertwin | ** An "opportunity" is a card that's in your hand, so one that appears at random if you have the required qualities. |
18 | 1 | Woozle Hypertwin | ** "Always" cards are cards that are always available (so long as you meet the requirements) |