Design » History » Version 3
Woozle Hypertwin, 04/19/2015 03:57 PM
"story" as a master record for everything else
1 | 1 | Woozle Hypertwin | h1. Design |
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2 | 1 | Woozle Hypertwin | |
3 | 1 | Woozle Hypertwin | h2. Concepts |
4 | 1 | Woozle Hypertwin | |
5 | 3 | Woozle Hypertwin | * *[[Story]]* - an authored creation which can contain the following: |
6 | 3 | Woozle Hypertwin | ** *[[Quest]]* - a "quest" or "questline" is basically a software-mediated storyline |
7 | 3 | Woozle Hypertwin | ** *[[Quality]]* - an integer attribute |
8 | 3 | Woozle Hypertwin | ** *[[Card]]* - a choice the Character (or Player, really) can make |
9 | 3 | Woozle Hypertwin | ** *[[Character]]* - the Player's in-game avatar |
10 | 3 | Woozle Hypertwin | ** *[[Location]]* - this is basically just a Quality that is used a lot |
11 | 1 | Woozle Hypertwin | |
12 | 1 | Woozle Hypertwin | h2. Features |
13 | 1 | Woozle Hypertwin | |
14 | 1 | Woozle Hypertwin | * *admin* |
15 | 1 | Woozle Hypertwin | ** event management |
16 | 1 | Woozle Hypertwin | *** create, edit |
17 | 1 | Woozle Hypertwin | *** search |
18 | 1 | Woozle Hypertwin | **** "search by quality affected" and "search by quality required" (Very Useful) |